Posts Tagged ‘rugby coaching tips’

Donny’s Decision Making Game

Saturday, September 10th, 2011

Decision making is probably the area that most rugby players need to work on. In particular how to create space, make a miss-match or simple exploit a 2 on 1.

In addition many of our players come back unfit after the summer and dread the thought of the pre-season fitness programme.

I think many of us have experienced endless static 2 on 1, 3 on 1 and 4 on 1 drill; but is that really the best way to learn?

I am a firm believer that game related skills sessions are a better way to learn.

I will outline a simple drill that will promote decision making, passing, support, fitness & also defence.

Aerobic Touch

Equipment required, market cones, bibs & balls.

Simple mark your pitch with lines across the pitch, you can use pre existing lines or colour code the lines. My suggestion would be try lines, half way line and a line halfway between try line and halfway. If you can mark try lines in white, half way line in blue and the other two in red (or any 3 different colours). Coloured cones are a preference of mine when doing new drills or games it helps the players understand what you want them to do. I would suggest using a pitch 50 metres long by 40 metres wide

You then play the game with even sides, the game can be condition to have as many touches before handover as you want, this can be unlimited to start.

Once a player makes a touch he must run back to the next line before he can take part in game. This has the following affects.

1. Make him run further
2. Creates a gap for the attack to exploit, therefore making attack make decisions.
3. Creates gap for defence to defend, they must work harder to cover the gap left.

As the game progresses more gaps appear, the defence line becomes fragmented with the active defenders having to work hard and those who have made the touch working hard to get into the game.

Once a score is made the attack switches to the other side; both sides will quickly tire aerobically putting more pressure on their offensive & defensive decision making.

Variations to Game

1. When a team scores the whole team must touch a pre-defined line (e.g. their try line or half way line before they are active in the game) This makes the scorer think before he scores, does he have time to delay scoring to allow team mates to become active. It also will promote the new defenders to come up in a flat line to defend.
2. Forwards run to closest or furthest touchline; backs run to the next line across the pitch. This will mean that defenders are re-joining the game from the side as well as in front, making this game more match like and promoting decision making.
3. Reduce lines to only half way & try lines, simply makes those not active work more to get back in game and other defenders work harder to compensate for those not active.

As you can see during this game players will have to work very hard to participate in it. This game will stretch their aerobic fitness base in a match related situation. In addition to this it works on the core skills of the game and will make players make decisions under pressure. Most importantly from experience players have found this game fun and will play it without realising they are working on their aerobic endurance, so ideal for those players who are reluctant to fitness activities.

Donny

No “I” In Team, Is That True?

Thursday, July 21st, 2011

I attended a Elite Coaches Seminar this week in which former England and current Lancashire cricket coach Peter Moores gave an interesting talk. Amongst the subjects he spoke about was the “I” in team. Below is an article I wrote on the subject last year. I thought it worth looking at again.

Haydn

We have all heard the most common quote regarding teamwork. “There is no ‘I’ in the word “team.” But is that true when we are developing team dynamics and values?

What makes a team?
A successful team is more than a group of players that train together; it is more than a collection of players all wearing a team kit, and it is far greater than a selection of individuals who compete under a common team name. Rather, a successful team is made up of a group of individuals who decide to embrace a one-for-all and all-for-one attitude to achieve an identified outcome.

Carron and Hausenblas (1998) suggested that for a sporting team to be successful they must possess a ‘common identity, have common goals and objectives, share a common fate, exhibit structured patterns of interaction and modes of communication, hold common perceptions about group structure, are personally and instrumentally interdependent and consider themselves to be a team.’ So does this mean that the individual, and their personal sense of self, must be sacrificed for the sake of the team? The answer is simple, no!

Why look at the ‘I’?
Each player within a team must feel a personal involvement with the group’s goals and objectives. A player must feel that their contribution to the team is of importance to the overall success of the group, otherwise their physical and mental investment (i.e. motivation) in the process will be minimal. Furthermore, a player must feel accepted by their team-mates to fully involve themselves within the team dynamics. Acceptance does not necessarily mean that the team must be friends or spend all their social time together, but rather that they respect one another and are attentive to one another’s differences.
Contrary to the belief of some coaches that if you encourage the development of the individual it will detrimentally effect the team, players that feel that they are more than just a number have greater loyalty to that team and are more likely to invest more of themselves during a season. Furthermore, personal responsibility to team guidelines increases and therefore overall performance improved.

How to include the ‘I’ in ‘team’
1. Explain each individual’s role within the team and how this is crucial in gaining success. By a coach stressing the importance of each player, individuals are likely to invest more of themselves in the journey towards team success.
2. Having developed team objectives, spend time with each individual to establish their personal goals so as to ensure they fit into the larger team picture. Like all goals, personal goals should be reviewed every month or so.
3. Show the same level of interest in your younger or newest players that you do in your senior players. As a coach it is easy to find yourself spending most of your time communicating with the player that are crucial to your team’s performance and ignoring those that you deem have a lesser role. Players are sensitive so make sure you give out the message that their role is valued.
4. Injured players can easily find themselves isolated from the rest of the team. Make sure they are included on game day by providing them with a role whenever possible (e.g., water carrier).
5. Discourage the formation of social cliques by regularly asking all individual players how they are going. If player communicate to you about a social clique you need to confront the players involved in the clique. Social cliques can often lead to a lack of endeavour to play for each other in competition. Try to encourage team gatherings instead.

Maybe the truth is “There are 15 “I”s in a Rugby team”

Haydn

Planning Your Training

Saturday, July 2nd, 2011

Lineout - Rugby Development SpecialistsTraining Micro Cycles

When planning your season, it is crucial that you get this correct.

How do we plan for a whole year?

I have found breaking the year into smaller micro cycles has been a fantastic aid.

What are micro cycles?

They are small parts of a periodised plan, in other words the small bits which make up your years plan. Before you go and panic, I am not suggesting that you should have 52 weeks of sessions planned in advance, but simply your season should be split into smaller areas with specific goals, this will in turn make your season easer to plan.

I am now going to split a season into four areas and give some details on each, if you want more info on this, add a comment afterwards or open a thread n he forum and I will be glad to give more details.

Rest Period
When your season is finished it is crucially important that your players have some time away from rugby. The rest period will mean that your players come back refreshed both physically & mentally. The rest period will vary depending on various factors, how successful you have been (may be in finals), you have a summer tour planned. However it is vital that you have a rest period.

Off Season
The purpose of this period is to increase fitness levels and prepare for the next period but at the same time having fun. If planned properly you players will enjoy it, they will tell those who have not trained what they are missing and your numbers will increase for the next session. During this period you should plan physical activities that are not rugby related, but do use the core elements of the game. I have a two week period during which event are planned such as basketball, volleyball, rounders, problem solving, swimming. The activities you could do are only limited by your imagination.

Rest - Rugby Development SpecialistsPre Season
Quite simply this is when you prepare you side for the coming season. This is when rugby should start again, if your off season has been well done you will have a good aerobic foundation on which to build on. The length and intensity of the pre season will vary from team to team; but no matter what level you are at pre season is used to prepare your team physically, psychologically and tactically for the forthcoming season

Competitive Season
Sessions during this period will vary depending on a number of circumstances. How you have been performing, your next opponents, your league position, a change in team personnel, the dreaded weather and any number of other variables. In addition to anything new you must maintain what you achieved during pre season that s that your side remain physically, psychologically and tactically prepared for the next match and the remainder of the season.

Donny

Twenty Thoughts For The Performance Coach

Thursday, June 23rd, 2011

Here are twenty thoughts for those of you coaching or aspiring to coach at a performance level.

1. Accelerate your learning faster than your opposition: from learning comes change, from change comes improvement, from improvement comes winning
2. There are no short cuts: anything promising double figure improvement (e.g. 10% or more) in high performance sport is more fictitious than Lord of the Rings and you aren’t a hobbit
3. Develop a network of coaches in other sports and speak with them regularly
4. Collaborate with your players – don’t coach at them
5. Use sports science intelligently, effectively and with intent
6. Read books by great leaders, great thinkers and great philosophers: there are lessons to be learnt everywhere
7. Find a mentor – someone whose skills, knowledge, experience, attitudes and philosophies are complimentary (i.e. different) to your own
8. Only do it if it will make a difference.
9. If you only have a hammer, everything looks like a nail. Expand your coaching toolbox; having the right tool is 90% of doing the job the best way possible, with the best result.
10. Smart coaches learn from their mistakes, smarter coaches learn from the mistakes of others.

11. Don’t waste time learning the tricks of the trade, learn the trade.
12. Everybody wants to coach somebody talented and if you wait for that talented youngster to appear on your doorstep it will never happen. You must develop an environment that will provide an opportunity for that to occur.
13. At an elite level it is the coach’s job to refuse to compromise.
14. Don’t run away from tough decisions.
15. Acceptable is not good enough, it must be exceptional.
16. The key to success does NOT lie not only in training hard but in training purposefully and carefully.
17. The secret, the art of coaching, is knowing when to pull which particular piece of knowledge and experience out and use it.
18. Don’t think, speak or act in absolutes.…there is no such things as “always, “never”, “must” and “only” in high performance sport: challenge everything!
19. Hate losing – but learn from it, grow from it and improve as a consequence;
20. Listen

Haydn

How To Build Your Team

Thursday, June 16th, 2011

A common problem for many coaches is how to get a group of players, often of varying fitness or skill levels, to perform as a team. Many great coaches have emphasized that having a group of extremely talented players does not guarantee a successful team, but rather that success is more often the result of a group of players of lesser talent who chose to work together to achieve a shared team outcome.

The difference between a group and a team

Getting a group of players to perform as a team is not always easy. Just because a group of players may train and compete together under the direction of the one coach that does not automatically define that collection of individuals as a team. Rather, a group of players becomes a team when they all possess a common identity, have shared goals and objectives, exhibit structured patterns of interaction and communication, and most importantly consider themselves to be a ‘team’. It is only at this point that a coach can feel confident that a team is beginning to emerge!

Team cohesion

The factors that draw players to a team and help them remain united in order to achieve a common goal, is referred to as team cohesion. In order to develop team cohesiveness, coaches need to identify what are the contributing factors for their specific team. This can be done through basic survey questions or general group discussions.

It is also important for coaches to understand that there are often numerous factors that result in a team’s cohesion, that these factors change over time, and will be different for each team (e.g. friendships, a chance to win a championship, etc). Coaches must not assume that the factors reported by the team last season will be the same for the next season or even remain the same throughout a season.

Having established the factors contributing to a team’s cohesiveness, coaches can use this information to further build cohesion. For example, a coach has a young team of players who report friendship and social interaction as important factors. Using this information the coach organises several team dinners throughout the pre-season. Another example would be a coach that identifies that the team cohesion factors are to do with the leadership style of the coach and senior players. Amongst other things, this coach decides to develop a mentoring system for younger athletes to work closely with more experienced players.

Defence - Rugby Development Specialists

Team Goals

Given that a key differentiation of a group from a team is having shared goals and objectives, it is important for goals to be established with and communicated to all team members as early as possible. Often coaches make the mistake of assuming that players share the same goals as themselves and that everyone knows what the team goals are. Rather than assume, coaches should work with the team to identify clear team outcome goals (ie. the ‘big picture’ goals) and then discuss what process goals need to be set in order to achieve these objectives.

Rules when setting team goals include:

• Goals should be specific and measurable. Coaches often make the mistake of allowing team goals to be vague and imprecise.
• Goals should be challenging, yet realistic. Don’t set the team up for failure and disappointment with impossible goals!
• Process goals (i.e. stepping-stone goals) should be linked to performance objectives. Establish how the team is going to achieve these outcome goals through smaller, short-term goals.
• Continually review these goals. Coaches often fall into the trap of setting team goals at the start of the season and then never getting the team to look at them again!

Having established team goals it is important for coaches to sit down with each player and set individual goals. Sometimes individual goal-setting is ignored within Rugby as it is viewed as unnecessary. By establishing individual goals with team members, coaches are emphasising the importance of each player’s contribution to the overall team success. Additionally, individual goal setting allows goals to be set according to the ability level of each individual.

Team roles

Regardless of the ability level of the athlete within the team, all team members should have a clearly defined role. Whether the athlete’s role is as team captain, key defender or as a substitute player, it is important that each individual clearly understands their importance to the team’s overall performance. Typically coaches openly define leadership roles within their team, but fail to explain the importance of the support role that substitute players perform. By sitting down with each athlete once every couple of months, coaches can clarify each individual’s role within the team, review their progress and set new individual objectives.

Expectations

In any Rugby team there will always be players of varying ability, coaches often fall into the trap of having different behavioral and attitudinal expectations for each player. For any group of players to become a team, all members need to understand and agree to a common set of expectations specific to that team. One way of doing this is to establish team guidelines.

Team guidelines are best determined by the players themselves, not set and enforced solely by the coach. By encouraging the players to define what they expect from one and another as members of the same team, it allows the players to experience ownership and therefore increases the likelihood of adherence. It is always important to document the agreed upon guidelines, perhaps as an unofficial ‘team contract’.

Tips for building a team:

• Organise a ‘team-challenge’ day. Players are organised into small teams and must work together to complete various physical activities (unrelated to their sport).
• Appoint a different player to run team-meetings each week.
• Once every two months, review and develop team goals.
• Review team communication so as to assure all members understand the jargon being used. Terminology and game lingo can vary from team to team and sometimes new team members will be too embarrassed to ask what it means!

Haydn

Mini Rugby – What’s The Game Plan?

Tuesday, April 5th, 2011

I talk to many junior coaches especially those dads who have had their arm twisted and have agreed to coach the minis. Lots of enthusiasm they want support to do the best they can for the youngsters they will be working with.

Can you give me some drills? What should my Game Plan be? The questions I am asked over and over again.

The Game Plan for minis is very simple. Have FUN, have FUN and then have more FUN. The primary function of the mini-rugby coach is to try and instill a life long love of the sport that will see the youngsters wanting to come back week in week out to enjoy a lifetime of involvement in rugby. If you achieve this you are in my view a good coach.

With regards what to coach and how to coach it is again very simple. Teach basic core skills, but do it through the medium of games based activity rather than drills. Young players love to play games that is the attraction of the sport. I’ve never met a player who wanted to play the sport so they could do training drills. They turn up to play, so let them. Let them learn experentially through games, let them develop from an early age the ability to make decisions and adapt skills and techniques to the situations they find in the game.

Keep it simple. Keep it FUN

Haydn

Decision Making

Saturday, April 2nd, 2011

Decision making is probably the area that most rugby players need to work on. In particular how to create space, make a mis-match or simple exploit a 2 on 1.

I think many of us have experienced endless static 2 on 1, 3 on 1 and 4 on 1 drills; but is that really the best way to learn?

I am a firm believer that game related skills sessions are a better way to learn.

I will outline a simple drill that will promote decision making, passing, support and also defence.

Like many of the games I like this can start with young children and evolve as your players get older. It can also be used as adults and in addition to the skills practiced it also increases aerobic fitness.

Channel Touch

Equipment required, market cones, bibs & balls.

Simple mark your pitch into channels, the width will depend on the age of your players and their ability.

For mini rugby I would make them 5 metres wide expanding to 10 metres wide as adults.

The idea is to have at least 1 more player than you have channels.

So if you are a mini side have 3 x 5 metre channels and play 4 a side. 3 players from each side must stay in a specified channel with the spare player able to float between channels. The idea is that this player attempts to create space, mis matches and 2 on 1 situations. Rotate the players so each player plays in each channel and each player floats.

As your team develops you can add in channels, widen them and add in extra floaters.

As a hint you can use the side way markings on the pitch.

Play from touchline to touchline.
Use maker cones to make a line half way between 10 metre line and 22 metre line, and then again use maker cones to divide the 22 metre area in half.
Immediately you have 5 x 10 metre channels on the pitch without using lots of cones.

Also use the traditional lines on the pitch and attack the posts.

From the touchline use the following

Touchline to 5 metre as narrow outside channel
5 metre to 15 metre
15 metre to line of cones 10 metres away
Replicate this from the other side of the pitch
This will make 7 channels on the pitch (4 x 10 metre channels, 2 x 5 metre channels and 1 larger central channel) with minimum use of cones.
You can then expand this to 9 a side 7 players filling the channels and 2 floating.

Donny

Practice it the right way!

Wednesday, March 16th, 2011

PracticePractice does not make perfect. Practice makes permanent.

Only perfect practice make perfect. Just putting your training time won’t do, especially if it’s the wrong way. All your hard work, sacrifice and discipline won’t mean a thing if you have been training wrong! Surf RUCKINGBALL to see footage on how to tackle, kick, pass the right way. Observe the videos, study them, analyse them but most importantly learn from them. Then go out on the training field and do the same.

Once you see how a move or technique is done, practice it the right way. Over and over. Again and again. Condition yourself to do it the right way. Be patient, don’t expect immediate results; you may even get worse before for a while before you see an improvement, so keep with it.

Great sportsman do this may times during the season. They break the game down into many fundamentals and master each basic skill so that it becomes second nature.

Concentrate during training. On the rugby field many kickers kick the ball the wrong way, they are wasting their time because they are not thinking or trying to correct their mistakes. I have never seen a kicker kick poorly at training and then consistently go out on a match day and do it the right way.

PracticeIn rugby, like all over sports, there are few basics that must been done the right way. I call these the core skills. If you can do these skills without thinking then when you are fatigue and under pressure during a match these skills will not breakdown.

Remember training time is very valuable. Don’t waste time doing things that you will not do in a game, treat training as a rehearsal before you go and perform at the weekend. This will build confidence.

When it’s game time, you will automatically produce a performance that you will be proud of without even thinking about.

Attacking On Transition

Thursday, March 10th, 2011

A question I get asked often by inexperienced coaches is how and when is it best to attack. My response is not what they expect. What they are looking for is some fancy dan move or strategy to find a spot player.

The truth is much simpler. The best time to attack in any invasion game be it soccer, rugby league or rugby union is on transition.

Transition can be any turn over of play, especially from an error or kick. This is when the defence is not set and organised.

In terms of how, it’s all about getting bodies to push around the ball in support.

Rugby Union has been lucky in recent times to have one of the all time greats at exploiting transition. Jason Robinson running at a poor kick chase, or picking up a lose ball was simply deadly. Having said that I think Ben Foden is certainly the most dangerous current player on transition.

So how can you practice transition. Again it is very simple. Games based activities that set up different scenarios will in the long term lead to players that can play what they see and launch attacks on transition from any area on the field.

Haydn

Bring quality to the party

Wednesday, February 16th, 2011

Bring Quality to the party?Rugby - Quality

Its a wet, muddy, cold, training night, you have your session planned on your now soggy piece of folded A4, 25 players are stood in various states of wet weather kit (a remarkable turn out for the time of year). They stand in front of you (wind blowing from behind you so that your voice carries) in the time honoured semi- circular formation and you are centre stage. You have planned a traditional session, warm up, skills, team run and game related practice. You must include everyone, even Johnny who picks his nose during your very important shortened (keep them working) explanation of the session to come. Your cones beckon like a scene from ‘It’s a knockout’. The club has spent a fortune on its shiny new tackle shields, all in all a very professional scene (good show for the shivering spectators) You have a very important new move that you want to introduce to the team you scribbled it out during the ad break in Eastenders and you are sure it will work well.  Right lets go!

I apologise for the mildly melodramatic scene setting for my article but I hope it rings a bell with coaches at whatever level of the game that you personally operate at. We as RFU coaches are doing a marvellous job of ensuring that as many people play the game as possible, and our sessions are getting more and more organised, we are using our many collective talents to ensure our sessions are interesting and include all our players in a vast wide brush stroke of knowledge sharing. I would like you now to take a step backwards. Let us take our ‘imaginary coaches new drill’ which is in his mind a simple lineout ball (off the top) 9 to 10 double dummy switch in the centre with the full back coming into the line as the strike runner, his open-side winger would be in support. Easy to plan? Easy to execute?  Let us consider the components of the first element of the pattern, which is to ‘Win the lineout initial throw’ and evaluate it a little more. What would we need our players to be able to execute? And what are the physical requirements for this element of our play?

Line out:

Requirements Physical Technical
Hooker Core Strength/throwing Lineout call knowledge
Strength in arms/hands Correct hand position on ball
Eye to hand co-ordination Correct stance
Aerobic endurance Correct follow through
Power Ability to hit 2, 4, 6, Jumper
Pace Communication
Flexibility Support/pod knowledge
Correct Ruck/maul technique
Props Core strength/lifting Lineout call Knowledge
Strength in arms/hands Correct lifting technique
Eye to hand co-ordination Agility/fast feet
Aerobic endurance Correct blocking technique
Power Correct driving technique
Pace Communication
Flexibility Support/pod knowledge
Correct Ruck/maul technique
Jumper Core strength/jumping Lineout call Knowledge
Strength in arms/hands Correct jumping technique
Eye to hand co-ordination Agility/fast feet
Aerobic endurance Correct presentation technique
Power Correct driving technique
Pace Communication
Flexibility Support/pod knowledge
Correct Ruck/maul technique

Looking at the four players involved in the very first element of our ‘new move’ I would identify a good hours individual technical coaching requirement with each of the players involved (we could probably work the props together in this instance) and then another hour on the unit itself possibly a total of four hours work for the whole technical element of the piece. The physical side of the unit of play is not at this moment quantifiable, however it can be accepted that it would involve a fair amount of physical development over a longer period. By this time I can hear coaches across the country screaming, ‘impossible!!!’ we could never spend that amount of time on individual players, we only see the whole team for two hours all week, what would the rest of them do. You would be totally correct in your observation, however the point I am trying to make is that if you spend NO time on individual coaching and skill development, you can have the best game plan in the history of the game and you will never realise its potential. Make time is my advice. Ensure that you drip feed individual skill and technique development into your sessions. Don’t take for granted that all your players know the technical detail of their position or of the skills they have to perform. If your Hooker can only throw to your front jumper what are you going to do for the other portion of the game after your opposition have worked that out and have begun to win your lineout ball. In our coaches ‘new move’ we would like the ball thrown to the back of the lineout to enable us to get the ball quickly into our fly halves hand before the defence has time to close his space. If we don’t spend the time on coaching this element of our teams skill requirement we will never be able to see whether the full back can actually run the 100m in 10.4 as he will never get the bal in his hand. Teach him the technique, give him practices to do in his own time and monitor the results the following week. Use all the facilities available to you. Extra specialist coaching staff brought in from outside your club, Pre season positional skill sessions, Senior player involvement, County development sessions, EPDC coaching. You will find a massive benefit when you come to plan your game-play when your players have the requisite skill level to execute your visions. If you focus some of your precious time with your players on quality instead of quantity see what they fetch to the party.

rss to Rugby's best training siteArticle RSS and comments rss for Rugby's best training siteArticle Comments (RSS).

Theme By Cactus Slimming

Login issue