There are numerous dimensions to game management, but one thing remains constant – The team that is most successful in managing the game over eighty minutes usually wins. Game management is really about making strategic decisions based on numerous events or variables that occur throughout a game. Understanding these variables will help players prioritise what is important at that time in the game and hence increase the probability of making the correct decision at the crucial moment.
There are many variables that are relevant to game management and some of those variables are predictable in that they are relevant to every game. Field position, managing the clock and game dynamics are all variables that occur in every game and their management are crucial to the outcome of the game. On the other hand there are other variables such as weather conditions and dealing with a player being yellow carded, the occurrence of which are less predictable. Despite that it is important that the team has a plan for dealing with these less predictable variables should they arise during a game.
Over the next number of articles we will discuss the relevance of these variables in terms of managing a game of rugby. All these variables are important aspects of game management, but the level of importance they assume varies when weighed against each other. For example: It is generally accepted that it is sensible game management to limit running and passing the ball in wet conditions. But if a team is behind on the score board with very little time remaining they will have to prioritise running with the ball even if weather conditions are unsuitable for such tactics.
The Coin Toss:
Ironically, the first strategic decision of game management is made before the game begins and that is the coin toss. Should a team win the coin toss they have some strategic decisions to make. Firstly they can decide the direction they wish to play and that decision is often prompted by weather conditions, which we will explore later. Should they decide on the direction they will play the opposition automatically get to choose whether or not to kick or receive the opening kick-off. But should they opt to kick-off or receive the kick-off, the opposition get to decide the direction they will play.
In selecting the direction to play the weather is usually a deciding factor. Wind is often the issue and the team deciding the direction they will play often have to decide whether to take the wind advantage in the first half or play against the wind in the first half. It is very difficult to give a definite recommendation on this decision other than to say it is often judged on the result of the game. So if you win the game it was the correct decision and if you lose it was the wrong decision.
Some teams have a preference for taking the wind advantage in the first half and using the elements to build up a score. Then spend the second half defending that lead. Whereas other teams apply the logic that the team beginning the game with the wind advantage often waste 10 – 15 minutes adapting to the conditions and never take full advantage for the entire forty minutes of the first half. So it is more logical to play into the wind in the first half and keep the opposition score to a minimum. Then use the wind advantage in the second half to dominate field position and overhaul the opposition points tally.
There is logic to both arguments, so the decision is ultimately up to the preference of each particular team. Of course if the wind is going to drop, increase or even change direction the team deciding the direction in which they will play should decide to take the advantage at whatever time it becomes available. That’s why a reliable weather forecast is well worth investigating early on match day.
The sun can be a determining factor in deciding which direction to play. If playing in a certain direction the sun will often cause difficulty for players such as the full-back or wingers fielding high kicks. Teams will almost always opt avoid playing into the sun if at all possible. As the sun will move substantially, or even fall below the horizon or grandstand throughout a certain period of the game, if possible, it is sensible to leave the problem of dealing with the sun when fielding high kicks to the opposition.
In the next article we will look at other aspects of game management that are less predictable but arise regularly.
Eddie









